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Kingdom come nude mods
Kingdom come nude mods













kingdom come nude mods

If your mod is larger, you can use multiple paks. Usually a single mod.pak or mod_name.pak will suffice. You do not have to mimic the game's pak names. In the mod's Data folder you can name your paks however you like. Most of the Data in the zipped file can be compressed, except videos, which must be stored without compression. 7z or other archive types are NOT supported. pak file, create a zip archive and rename the extension to. In the mod's root folder: (Mods\mod_name) you can create two special files:Īll game data must be stored in.

  • Mods\mod_name\Localization\english_xml.pakĪll files in a mod are optional you only have to create the ones you wish to override / patch.
  • Mods\mod_name\Data\Levels\new_level_name_2\level.pak.
  • Mods\mod_name\Data\Levels\new_level_name_1\level.pak.
  • kingdom come nude mods

  • Mods\mod_name\Data\Levels\rataje\mod.pak.
  • In the Mods folder, each mod has its own subfolder, which replicates the game's directory structure, for example: You can also temporarily disable a mod by using mod_order.txt. To uninstall a mod - delete it from the “Mods” folder. To install a mod - move it into the “Mods” folder. If the Mods folder does NOT exist - create it.
  • In the GOG version you can usually find it at:Ĭ:\Program Files (x86)\GOG Galaxy\GOG Games\Kingdom Come Deliverance\Mods\.
  • In the STEAM version you can usually find it at:Ĭ:\Program Files (x86)\Steam\steamapps\common\KingdomComeDeliverance\Mods\.
  • Mods are loaded from the "Mods" folder in the game's root directory. The features in this article are available in KCD version 1.9.5 and later.















    Kingdom come nude mods